Tuesday, October 25, 2011

Vocabulary :]

Etiquette- The internet would be safer if everybody used good digital etiquette.

Conduct- The conduct of most people on sites like facebook make these sites unsafe.

Courtesy- It is good to have courtesy when sending an e-mail to a teacher.

Flame- Many of these flames start because it is easy to say rude things to someone on the internet.

Troll- The trolls who start these fights are unlikely to say those things to that person in real life.

Anonymous- The fact that these people are anonymous, just proves that they wouldn't do the things they do on the internet in real life.

Emoticon- It is easier to show your true emotions in a message by using emoticons.

Obvious-  The humor or tone in a message is not always obvious.

Tone- When someone types a message in all CAPS, the person on the other side of screen thinks the sender is mad because of the the tone capital letters have.

SMS- SMS stands for short message service.

Ethical- Ethical people are not trolls on the internet.

Unethical- People who like to waste their time in fighting with other people are unethical.

Legal- It is illegal to molest somebody on facebook.

Boolean Search- You are able to get more accurate results when you search with Boolean Search.

URL- It is easier to find a website using its URL.

Wednesday, October 19, 2011

Evaluation on steps :]

Investigation

     On investigation, I would give myself a 6. I understood that the whole point of this project was to teach the sixth graders exactly what the design cycle was. That would mean using simple vocabulary, correct grammar, and interesting information. Part of the investigation was the design brief and specifications. I knew how I wanted my game and what I wanted my game to include.

Plan

     On plan I would give myself a 6. I planned out a schedule to make sure I would have the project done by the time it was due. For this we used the Gannt chart. I also started searching for simple ways to put in information the sixth graders would understand.

Create 

     On create, I would give myself a 5. I did finish my project on time, but I didn't really follow my schedule. I did a good job on my project, but I know I could have done better. It was just a matter of spending more time on my game. I'm still satisfied with my project, but I just know it wasn't the best I could have done.

Evaluate

     On evaluate I would give myself a 6. I recognize that I should have spent more time on my project and that I should have followed my plan better.  I know and recognize the quality of my work. I have thought about what I would do different if I could do this project all over again.


Attitudes in Technology

     On attitudes in Technology, I would give myself a 6. I am always safe on the internet, and I always do a good job in every assignment. I respect my peers and my teacher. I am responsible and always do my work on time. 

Monday, October 17, 2011

Evaluation :]

     Learning can serve my community because there are alot of people out there that don't want to go to school or don't want to study a career, so they don't know much about the things we learn in technology class. The fact that there are people our there who do know lots about things such as the design cycle or how to use different applications on the computer really help our community. We can be the generation that will get those college degrees and help our community improve. Much of today's world revolves around technology, but we can't use that technology if we don't know how to use it. That's why everything we learn in this class is so important.
     My future projects can become better by spending more time to do them. It's hard to dedicate time to a project because it seems easier to procastinate. Ofcourse, once you realize you only have a little time to complete your project, you realize it wasn't smart to procastinate. For the future, I have to make a time in the day where I will only work on my project. I know that I could do a really good job if I were to spend enough time on my assignments. That's what I'm going to try so my future projects can become better.
    I've learned that I can do amazing work when I actually take time to do things right, but I've also learned that I hardly ever take time to do things right. As I said in the paragraph before, I am going to try my best to change that. I will continue to try my best on every assignment I get, but I will stop putting things to the last minute. I know sometimes I'm just lazy, and I don't want to do something, but if I set my mind on not being lazy, I know I can do it.
    My final product was good. I would give myself a 6 in the investigation because I clearly understood what the problem was, I knew how I wanted my game to be, and I had my specifications. On plan, I would give myself a 6. This is because I know I took the time to plan my product, and I knew what I wanted it to look like. I also knew about how long it was going to take me. On create I would give myself a 5. This is because I know I did a good job, but I could have done better. I took the time to make a good product, but it isn't the best I could have done. On evaluate, I would give myself a 6. This is because I'm really thinking back to what I could have done to create a better project. On attitudes in technology, I would give myself a 6. This is because I respect all my peers and I am safe on the internet.
    Next time, I would actually follow my schedule to create my project. I would try harder to find a website that would have most of my design specifications and what I had planned for my game. I would spend more time on thinking everything through.

Tuesday, October 11, 2011

Reflection

I would give myself an 5. I know sixth graders like playing games, so I am satisfied with my decision to make a game. The game I created is interesting, but I'm giving myself a 5 because maybe I could have found a website that had more options and creativity than the one I chose. My game gives instructions to the game at the beginning and there's 5 different games the students will be able to play. I like my survey. I know it's going to be easy for the sixth graders to fill it out. I decided to do my survey online because I think that's more interesting than doing it on paper just like any other handout.
The links to my project and survey are below.
Project
Survey

Progress


This is what my game looks like. It was easy to make and it's also easy to play. I told my 6th grade cousin to play it and they thought it was pretty good. The link to my game is on the post under this one.


This is my survey. I want to do the survey before they play the game and then after they play the game. This is to be able to see what they learned. The link to my survey is on the post below this.

Saturday, October 8, 2011

Survey

http://www.purposegames.com/game/design-cycle-survey/info

This is the survey I am planning to give the 6th graders after they play the game. This way I will know how much they are actually learning from the game. The survey has ten questions. If they get atleast 7/10 correct, then I will be successful.

Create

http://classtools.net/widgets/quiz_2/kRbHd.htm

So this is the link to my game. I decided to do it on class tools after all because the other website made it too easy for students to guess at the answers. I am satisfied with how my project turned out. I am finished with my product, and now I will work on my survey.

Thursday, October 6, 2011

Create

I've been working on this game. I'm not finished with it, but I have the background so far and I already have the questions I am going to include. If I end up doing another game on class tools, I will still use this website to create my surveys. I noticed that when you enter long questions, only half of the question shows up. That's why I am considering using another website for my game.