Design Brief
10. Write a short statement of what you are going to make, why you are going to make it, and for whom you are making it.
I am going to create a game. I am creating this game to teach sixth graders about the design cycle. I chose to create a game because in sixth grade we were really into games, and I’m pretty sure it’s the same for most of the sixth grade generations.
Formulate a Design Specification
11. What are the requirements for this assignment?
- For this assignment, we are required to teach a sixth grader about the design cycle.
- We have to do a good job, but we have to do our project in a way that a sixth grader will understand what we are trying to say.
- Game should be played in 3-5 minutes.
12. What are the limitations you have with this assignment?
A limitation for this assignment is to be creative enough to have a sixth grader play your “educational game”. Many will not want to play a game knowing it’s educational, but you have to find a way that they will want to play your game and that they can memorize what they’ve been learning about the design cycle.
13. How will you "test" your presentation?
Maybe I can have some sixth graders play my game and have them tell me if they liked it and what they learned from it. I can create a 5 question mini quiz. I will be successful if 6th grades get at least 3/5 correct. I can also take a sophomore and have them play my game. Then I can ask how easy they thought it was and make changes to my game from there.
DESIGN SPECIFICATIONS
DESIGN SPECIFICATIONS
- 3-5 minutes
- simple and effective for a sixth grader
- interesting enough to catch a sixth graders attention
- easy-to-use functions
- able to access it from anywhere with internet
REFLECT ON YOUR LEARNING
There are a lot of things you have to think about when designing something. You have to really compare all your different options and go with the one you think will do the best performance. You need to have an idea of what it is exactly that you want to do and then improve your ideas.
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